111. Call of Duty Visual FX, PS5 Specs, Install Sizes | Sony Santa Monica VFX Artist
Broken Silicon - En podcast af Moore's Law Is Dead
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Chris Rey is a VFX Artist currently working on the new God of War, and previously worked on Call of Duty: Black Ops Cold War. He makes vehicle explosions, Zombie lasers, and Norse spells look cool! We discuss the organization of PlayStation Studios, Activision, and the hardware behind special effects. [SPONSOR for cheap Windows & Gaming Keys: https://www.cdkoffers.com/] 25% software discount code: brokensilicon 3% EVERYTHING discount code: dieshrink Windows 10 Key: https://bit.ly/2vfKucI 0:00 What made Chris Reach out? What does a VFX Artist do for Call of Duty Cold War? 9:52 Between various FX – what taxes gaming hardware the most? 12:07 Why don't more Developers go on the Record? 14:58 Jason Schreier’s Reporting on PlayStation Studios, How Sony manages their Devs 24:19 How much do COD Studios share tech? How much do PlayStation studios share? 27:06 Does making a gen Crossgen hold back the next gen version? 34:42 Optimizing for AMD & Nvidia Graphics vs PlayStation 5 & XBOX Series X 38:35 What specs would you improve on the PS5? Would more actually RAM improve graphics? 44:07 What effects need more work by devs? Why does smoke look worse than Fire? 50:48 Does hardware ever limit art direction? 57:16 Why do so many games get delayed? 1:00:07 How did the COVID Shutdown affect Game Development? 1:08:26 XBOX vs PlayStation marketing - how soon should companies reveal games? 1:17:13 Differences between Call of Duty & God of War development...and fans. 1:27:35 Why is Warzone's file size so large?! Did Activision expect it to be this successful? 1:34:51 Is there a way to stop Multiplayer Hackers? Does Activision have vulnerabilities? 1:39:46 Why don't more console games support Keyboard & Mouse? 1:48:52 How do devs adjust settings for MP Competion? Why isn't DX12 the standard? 1:59:51 Difference between doing VFX for movies versus Games 2:05:57 Advice for people looking to get into game development Christopher Reay: https://www.linkedin.com/in/cjreaytechart/ Sony Santa Monica: https://sms.playstation.com/ Jason Schreier PlayStation Studios Report: https://www.bloomberg.com/news/articles/2021-04-09/sony-s-obsession-with-blockbusters-is-stirring-unrest-within-playstation-empire https://www.gamespot.com/articles/obsidian-denied-bonus-over-new-vegas-metacritic-score-studio-head/1100-6366337/ https://www.reddit.com/r/blackopscoldwar/comments/jubtwm/acid_trip_bug_anyone_else_had_this_dont_know_what/ https://www.youtube.com/watch?v=ZaaFEWz5uaQ https://twitter.com/AntiCheatPD/status/1412024189561851904 Fire VFX Guy: youtube.com/channel/UCjgqdaigk7VSDqqqkHkcNTg