Atomfall (with Rebellion's Ben Fisher)

Noclip Crewcast - En podcast af Noclip - Fredage

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Danny sits down with Ben Fisher, Head of Design at Rebellion, to discuss their latest game: Atomfall. Atomfall: https://store.steampowered.com/app/801800/Atomfall/ iTunes Page: https://itunes.apple.com/us/podcast/noclip/id1385062988 RSS Feed: http://noclippodcast.libsyn.com/rss Spotify: https://open.spotify.com/show/5XYk92ubrXpvPVk1lin4VB?si=JRAcPnlvQ0-YJWU9XiW9pg Soundcloud: https://soundcloud.com/noclippodcast Watch our docs: https://youtube.com/noclipvideo Crewcast channel: https://www.youtube.com/channel/noclippodcast Learn About Noclip: https://www.noclip.video Become a Patron and get early access to new episodes: https://www.patreon.com/noclip Follow @noclipvideo on Twitter Chapters: 0:00:00 - Intro 0:03:20 - Thanking our Patreon supporters! 0:05:03 - Welcome Ben Fisher, Head of Design @ Rebellion 0:06:29 - Where did the idea for Atomfall come from? 0:09:44 - Moving Away from an Open World 0:19:33 - Crafting the Vibes of Atomfall's Regions 0:25:57 - Getting the Player to Trust the World 0:27:52 - Rebellion's Approach to Quest Design in Atomfall 0:37:47 - Fine-Tuning Atomfall's Combat 0:44:45 - Fast Travel vs. Shortcuts 0:47:57 - Atomfall's Positive Response 0:50:26 - What would you have done differently? 0:51:55 - Designing with Sequels in Mind (Or not!) 0:54:26 - Sign Off + Tips for visiting The Lake District 

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