Steve Bernard, Ocean Outdoor

Sixteen:Nine - All Digital Signage, Some Snark - En podcast af Sixteen:Nine - Onsdage

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The 16:9 PODCAST IS SPONSORED BY SCREENFEED – DIGITAL SIGNAGE CONTENT A lot of digital out of home media is marketed mainly on the basis of reach - essentially the scale of the aggregated network and the audience reach that's realized. It's more about math than science. But the UK out of home media company Ocean Outdoor is very much interested in the science of advertising, and over the last decade, Ocean has commissioned a series of studies that measure brain activity and how people respond to the visuals of advertising and other mediums like social media. While a lot of audience measurement is about counting people and characterizing behaviours, Ocean has commissioned five studies that take participants into a lab, put something like an electrode cap on their heads, and measure how they respond to campaign visuals. The newest study, called Digital Out Of Home: The Vital Ingredient, looks at how digital out of home optimizes the use of social media. The research found that using socially amplified digital out of home, changes how brands are perceived, and the value of their role in the media landscape. I got a rundown on the background and the findings of this research from Steve Bernard, the Head of Insight for Ocean. Subscribe from wherever you pick up new podcasts. TRANSCRIPT Steve, thank you for joining me. For those people who don't live in the UK and maybe aren't in the media business, can you explain what Ocean Outdoor does, its footprint, and that sort of thing?  Steve Bernard: Of course. So Ocean started its life about 15 years ago, and we exist in the UK out-of-home media industry. So what that means is that we are selling premium digital screens to a range of advertisers across the UK. As I said, the business started back in 2008 with just a handful of sites, but in the period between then and now, we've grown our portfolio sites significantly. We now have well over 600 locations in total, and that's largely digital out-of-home screens. So some of those are static digital screens that show static imagery on them. Some of them are moving images so we have the ability to display moving images to the public, and whilst many of those screens exist on what we call roadside locations, so typically to the side of roadways and also on pedestrian pavements, that kind of thing, sidewalks, we also have several screens within internal environments so shopping malls are one of our big sort of environments that we exist in and what marks Ocean out as different from its competitors is that it's very much focusing on selling to advertisers that premium network of digital out-of-home screens.  And indeed, the environments in which those Oceams screens are located, for example, those shopping malls I referred to a moment ago, are often the most premium environments that exist in the UK. So, for example, we have a contract with Westfield, which is one of the largest shopping mall brands globally, and they have a significant footprint in London. So we have the advertising space on the external side of Westfield's locations: two locations in London, one in Stratford and one in White City, and we also have screens in the Edwards and James Mall, which is a premium shopping mall in Edinburgh in St. James's quarter, and we also have a footprint at Canary Wharf Mall. So Canary Wharf, for those who don't know, is quite a key business environment within London which typically has financial businesses. So by having our advertising screens in a location like that, we know we're reaching a very high-end premium audience. And very quickly we have just started putting screens in Battersea power station which is again, another new premium shopping environment in the heart of London. So what works us out differently is our premium in inventory, and it's very much about digital out-of-home screens. We're talking primarily because your company has put out neuroscience research, and I'm guessing at least that one of the re reasons you're in

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