Episode 1: James Thomson
Swiftly Speaking - En podcast af Paul Hudson
Kategorier:
In this episode, Paul talks to James Thomson about how to get featured on the App Store, creating a good work from home environment, and how to market indie apps successfully.
Detailed topics:
- How to get featured on App Store
- The effects of being featured by Apple
- Promotional artwork request by Apple
- Project management
- How much should be in a release?
- PCalc evolution and code sharing
- Catalyst and code sharing
- Spoiler alert! Star Trek the Motion Picture
- New curser/hover button support for iOS coming
- Functionality and aesthetics
- PCalc about screen and work philosophy
- How does one start with AR?
- From SceneKit, moving onto AR
- PCalc about screen
- The byproducts of learning: new content and unintended new products
- Dice and mental health, how to stay sane when working from home
- Mental wellbeing: games and recreational coding
- Solidarity with folks finding it difficult to work
- Be kind to yourself
- How to create a good working environment
- Take care of yourselves
- Is this Apple’s chance to use WWDC 2020 to create a good online conference experience?
- Is SwiftUI going to be the future and is it going to replace UIKit?
- Parallels between UIKit and SwiftUI advancing
- What do you think of Apple’s own calculator apps?
- What will Apple ship for iPadOS first: Xcode or Calculator?
- What new tech is going to go into Dice/PCalc next?
- Does advertising on other sites help?
- Thoughts on marketing
- Thoughts on subscriptions and Apple Arcade