Recompile

Unity – Behind the Game - En podcast af Unity Technologies

Kategorier:

In this episode, learn how Phi Dinh, director of PhiGames and creator of Recompile – an atmospheric, Metroidvania-inspired hacking adventure game set inside a computer – leveraged Unity’s High Definition Render Pipeline to produce realistically rendered and beautifully lit otherworldly environments and assets.

Visit the podcast's native language site