Episode 100: We Did Not Make an NFT of This Show (News Show)

Virtual Economy - En podcast af Michael Futter and Amanda Farough

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It’s our 100th episode! Thank you to everyone who has listened and supported us! This week: The graded collectible game bubble, the scar of Cyberpunk 2077’s failed launch, China’s tightened youth gaming restrictions, and more. You can support Virtual Economy’s growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:07:05] - What the heck is going on with video game auctions? [00:36:11] - Apple makes more concessions for App Store payment processing [00:39:36] - Paradox CEO Ebba Ljungerud steps down over corporate strategy differences [00:46:05] - Investment Interlude [00:57:37] - Quick Hits [01:14:38] - CDProjekt Half-Year earnings stumble on Cyberpunk 2077 failure [01:24:35] - Game company charged with running a Ponzi scheme [01:31:07] - China’s new gaming regulations limit minors to three hours or play per week [01:39:25] - How did #ADayOffTwitch impact the streaming platform? SOURCES Video Game Grading House WATA Told the New York Times That Its Employees Can't Sell WATA-Graded Games Due to Conflicts of Interest… (Proof / Seth Abramson) South Korea law forces Google and Apple to open up app store payments (Ars Technica) Japan Fair Trade Commission closes App Store investigation Paradox Interactive AB (publ) changes CEO and Chairman of the Board CDProjekt H1 2021 Financial Statement SEC Accuses Game Studio Owner Of Operating A Ponzi Scheme (TheGamer) China restricts young people to playing video games three hours a week (Washington Post) A Day Off Twitch by the numbers (CreatorHype) INVESTMENT INTERLUDE Playtika enters Design Entertainment market through acquisition of Reworks, maker of Redecor MyGames grabs minority stake in Spanish dev The Breach Studios for $4.1 million (Game Developer) Clockwork Labs Raises $4.3M To Create Ambitious Community Sandbox MMORPG Studio Sirah raises $830k in seed funding to fuel debut mobile game (GamesIndustry) Gigantic Duck raises SEK 10m (GamesIndustry) ProbablyMonsters Raises $200M in Largest Series A Round for Videogame Development Azerion increases European advertising offering with the acquisition of Sublime

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