CG Garage
En podcast af Chaos Labs - Mandage

Kategorier:
347 Episoder
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Episode 404 - Eugénie von Tunzelmann — Head of VFX, Attractions; Framestore
Udgivet: 5.12.2022 -
Episode 403 - Karin Fong - Director, Imaginary Forces
Udgivet: 28.11.2022 -
Episode 402 - Sean M. Ritchie & Chris Cook - CG Supervisors, Crafty Apes
Udgivet: 21.11.2022 -
Episode 401 - Dylan Sisson - Marketing Manager, Pixar Animation Studios
Udgivet: 14.11.2022 -
Episode 400 - Scott Leberecht - Director, “Jurassic Punk”
Udgivet: 7.11.2022 -
Episode 399 - Tom Teller - Founder & Executive Producer at Frame 48
Udgivet: 31.10.2022 -
Episode 398 - Jinko Gotoh - Producer
Udgivet: 24.10.2022 -
Episode 397 - Mikal Vega - Actor/Performance Capture Director
Udgivet: 17.10.2022 -
Episode 396 - Jingna Zhang - Fine Art Photographer and Art Director
Udgivet: 10.10.2022 -
Episode 395 - Oliver Markowski - Head of 3D, RISE | Visual Effects Studios
Udgivet: 3.10.2022 -
Episode 394 - Angie Jones - Animation Supervisor, Educator, & Author
Udgivet: 26.9.2022 -
Episode 393 - Garman Herigstad - Visual Effects Educator / Writer
Udgivet: 19.9.2022 -
Episode 392 - Mio Markovic - VP of Animation Production, DreamWorks Animation
Udgivet: 12.9.2022 -
Episode 391 - Jerome Denjean - Supervising Creative Director; Love, Death & Robots
Udgivet: 6.9.2022 -
Episode 390 - Justin Mitchell - VFX Supervisor, Scanline
Udgivet: 29.8.2022 -
Episode 389 - Mike Romey - Director of Pipeline and Software Development, FuseFX
Udgivet: 22.8.2022 -
Episode 388 - Isaac Irvin - VFX Supervisor, Carbon VFX
Udgivet: 15.8.2022 -
Episode 387 - Bob Bacon - CEO and Co-founder, Virtue Animation
Udgivet: 8.8.2022 -
Episode 386 - Sean Devereaux - Producer & Visual Effects Supervisor
Udgivet: 1.8.2022 -
Episode 385 - Mathew Giampa - VFX Supervisor, Scanline VFX
Udgivet: 25.7.2022
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.