Constellation: Making the Graphic Novel
En podcast af Constellation
161 Episoder
-
c30: Zoya’s Side of the Story
Udgivet: 1.4.2021 -
c29: Don’t Let a Good Con Go to Waste
Udgivet: 22.3.2021 -
c28: The Only Thing We Have to Do is Die
Udgivet: 15.3.2021 -
c27: The Puzzle is an Entire World
Udgivet: 25.2.2021 -
c26: Make Your World Building Dreams Come True
Udgivet: 18.2.2021 -
c25: Status Games Within Status Games
Udgivet: 10.2.2021 -
c24: Kung Fu Style
Udgivet: 2.2.2021 -
c23: Outlining the Beginning
Udgivet: 20.1.2021 -
c22: Outlining the Constellation
Udgivet: 13.1.2021 -
c21: A Short History of the Constellation
Udgivet: 24.11.2020 -
c20: Novel Worlds Pitch Session
Udgivet: 18.11.2020 -
c19: Public Worlds Set Up to Solve Problems
Udgivet: 3.11.2020 -
c18: Hobbies Don’t Count
Udgivet: 26.10.2020 -
c17: Religion in the Constellation
Udgivet: 8.10.2020 -
c16: A Slug Crossing a Lawn in Realtime
Udgivet: 29.9.2020 -
c15: Rulesy and Unclear
Udgivet: 21.9.2020 -
c14: How to Commit a Murder in the Constellation
Udgivet: 15.9.2020 -
c13: Create the Illusion You’re Exclusive
Udgivet: 9.9.2020 -
c12: Our Character Cannot Be Satisfied
Udgivet: 25.8.2020 -
c11: Core Rules of the Constellation
Udgivet: 11.8.2020
Enter a simulated universe where software beings engage in classic human struggles for belonging, status, and attention, and old certainties like death and gravity are just settings to be negotiated. You can be the god of your own private world, but if find yourself feeling lonely, you might be tempted to give away some of your precious control. This podcast will take you behind the scenes with comic book authors and veteran podcasters Jon Perry (@perryjon) and Ted Kupper (@tedkupper) as they write and develop a science fiction graphic novel called Constellation, set in a metaverse unlike any you’ve seen before: neither a utopia nor a dystopia, neither real nor virtual, it is a simulation where everyone knows they are being simulated and no one much cares, where there’s no hope of leaving and no reason to, just an endless supply of human-designed worlds to create and explore.