Game Dev Unchained
En podcast af Game Dev Unchained
417 Episoder
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0037: Microsoft Hololens review and AR talks with Ron Alpert!
Udgivet: 7.6.2016 -
0036: Winning Character Art Techniques and Advice with Frankie DeRosa!
Udgivet: 31.5.2016 -
0035: Game Producers Demystified with Kami Talebi!
Udgivet: 24.5.2016 -
0034: Developing Maximo in Japan! Featuring Scott Rogers
Udgivet: 17.5.2016 -
0033: Designing Levels for Call of Duty, with Rosie Katz!
Udgivet: 10.5.2016 -
0032: Finally, the VR episode, with Scott Anderson!
Udgivet: 3.5.2016 -
0031: Making and Marketing Firewatch, with Chris Remo!
Udgivet: 26.4.2016 -
0030: Game Industry Fitness Guide, featuring Nelson Plumey!
Udgivet: 19.4.2016 -
0029: How E. McNeill's Auralux took Reddit by storm!
Udgivet: 13.4.2016 -
0028: Gone Home & Winning At Indie featuring Steve Gaynor!
Udgivet: 5.4.2016 -
0027: Competitive Gaming and the Rise of E-Sports with Paul Meyd
Udgivet: 29.3.2016 -
0026: Life after the Skylanders Bonus with Collin Fogel
Udgivet: 22.3.2016 -
0025: GDC! Podcast Website, and a whole lotta VR talk
Udgivet: 15.3.2016 -
0024: Salary negotiation tips that work! Featuring Ray Graham
Udgivet: 8.3.2016 -
0023: How to Win Over Recruiters with Jim Rivers
Udgivet: 1.3.2016 -
0022: Art, Life and Success with Anthony Jones and Kalen Chock
Udgivet: 23.2.2016 -
0021: Developing for Nintendo, Art Tests and More with Dan Burke!
Udgivet: 16.2.2016 -
0020: Inspiration, Motivation and Incredible Character Art with Damon Woods
Udgivet: 9.2.2016 -
0019: Leaving Ubisoft to make my own games with Maxime and Julie
Udgivet: 2.2.2016 -
0018: Tips on How to Market and Sell your Games with Black Shell Media
Udgivet: 26.1.2016
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham