Game Dev Unchained
En podcast af Game Dev Unchained
417 Episoder
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0256: The Story Behind GoDemics with Leo Gonzalez
Udgivet: 9.2.2021 -
0255: Getting Creative after a World-Changing Event with Dave Mervik
Udgivet: 3.2.2021 -
0254: How has the industry changed with Jay Wilson
Udgivet: 26.1.2021 -
0253: Roundtable News | Can the industry go fully remote?
Udgivet: 19.1.2021 -
0252: Art Boost | Inventing a New 3D Painterly Style with Miklos Bencz
Udgivet: 15.1.2021 -
0251: From Designer to Programmer with Scott Lagrasta
Udgivet: 12.1.2021 -
0250: Art Boost | Architectural Concept with Gabriel Yeganyan
Udgivet: 8.1.2021 -
0249: Designing Fall Guys with Joe Walsh
Udgivet: 5.1.2021 -
0248: Best of 2020
Udgivet: 31.12.2020 -
0247: Glassdoor Confessions on Daybreak Studios
Udgivet: 29.12.2020 -
0246: IP Licensing for Small Teams featuring Mel Kirk
Udgivet: 22.12.2020 -
0245: Indie MMO Development with Jason Lee
Udgivet: 15.12.2020 -
0244: The Story Behind Polygonflow with Adnan Chaumette
Udgivet: 8.12.2020 -
0243: Distributed Work Past, Present, and Future with Scott Millard
Udgivet: 1.12.2020 -
0242: Roundtable News | SWATTING Around with Ubisoft
Udgivet: 24.11.2020 -
GDuX.me 2020 | The Mystery Behind Marketing with Starlight Skyes
Udgivet: 17.11.2020 -
GDuX.me 2020 | Surviving Long Term in the Game Industry with Moo Yu
Udgivet: 10.11.2020 -
0241: Roundtable News | Game Licensing for Streamers?
Udgivet: 3.11.2020 -
0240: SOAPBOX | Unchained Life Thus Far 1.5 Years Working for Myself
Udgivet: 27.10.2020 -
0239: Crunching with CD Projekt Red on Cyberpunk 2077
Udgivet: 20.10.2020
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham