Role Playing Public Radio
En podcast af Ross Payton
Kategorier:
416 Episoder
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Game Designer Workshop Episode 5: Con Work
Udgivet: 24.6.2014 -
RPPR Episode 100: Where Did the Time Go? (Part 2 of 2)
Udgivet: 9.6.2014 -
RPPR Episode 100: Where did the time go? (part 1 of 2)
Udgivet: 5.6.2014 -
Game Designer Workshop Episode 4: Playtesting
Udgivet: 16.5.2014 -
RPPR Episode 99: Gaming with a Full Table
Udgivet: 30.4.2014 -
Modernizing Fantasy RPGs panel at PAX East 2014
Udgivet: 22.4.2014 -
What Is Happening to Tabletop Roleplaying Games? panel at PAX East 2014
Udgivet: 19.4.2014 -
Indie Boardgames: Design and Crowdfunding panel at PAX East 2014
Udgivet: 17.4.2014 -
RPPR Episode 98: I GM Therefore I Am
Udgivet: 23.3.2014 -
Game Designer’s Workshop: Posthuman Studios Interview
Udgivet: 15.2.2014 -
One Roll to Rule Them All: Arc Dream Publishing and the One Roll Engine at Gencon 2013
Udgivet: 8.2.2014 -
RPPR Episode 97: Tribes of Tokyo Post-Mortem
Udgivet: 1.2.2014 -
Game Designer Workshop Episode 3: Game Mechanics
Udgivet: 23.1.2014 -
Putting More History in Your Story at Gencon 2013
Udgivet: 17.1.2014 -
RPPR Episode 96: Conversion Conversation
Udgivet: 7.1.2014 -
RPPR Episode 95: Historical Histronics
Udgivet: 5.12.2013 -
Gencon 2013 Interviews – Part 1
Udgivet: 23.11.2013 -
RPPR Episode 94: Scenari-NO 2 – Electric Boogaloo
Udgivet: 7.11.2013 -
RPPR Episode 93: Better Homes and Bodies
Udgivet: 21.10.2013 -
Game Designer Workshop Episode 2: Research
Udgivet: 7.10.2013
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.