RPG Design Panelcast
En podcast af Jason Pitre
382 Episoder
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Episode 260 - Paying it Forward and Supporting Diverse Creators
Udgivet: 30.5.2020 -
Episode 259 - More Than Just Victory Points
Udgivet: 23.5.2020 -
Episode 258 - Crowdfunding on a Budget
Udgivet: 16.5.2020 -
Episode 257 - The Three-Ring Setting: Scope in Game Design
Udgivet: 9.5.2020 -
Episode 256 - Turn, Turn, Turn
Udgivet: 2.5.2020 -
Episode 255 - Publish your own Games!
Udgivet: 25.4.2020 -
Episode 254 - Science in RPGs and Larps
Udgivet: 18.4.2020 -
Episode 253 - Holding Space for Teens
Udgivet: 11.4.2020 -
Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Udgivet: 4.4.2020 -
Episode 251 - Creating Mysteries in RPGs
Udgivet: 28.3.2020 -
Episode 250 - Integrating World Building in Traditional RPGs
Udgivet: 21.3.2020 -
Episode 249 - Insights Forged in the Dark
Udgivet: 14.3.2020 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Udgivet: 7.3.2020 -
Episode 247 - How to Start a Business as a Game Designer
Udgivet: 29.2.2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Udgivet: 22.2.2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Udgivet: 15.2.2020 -
Episode 244 - Creating Safety Tools
Udgivet: 8.2.2020 -
Episode 243 - Responsible Research
Udgivet: 1.2.2020 -
Episode 242 - On Failure
Udgivet: 25.1.2020 -
Episode 241 - Nostalgia as a Genre
Udgivet: 18.1.2020
The best recorded panels and seminars about analog game design and publishing
