The Life & Times of Video Games
En podcast af Richard Moss

64 Episoder
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17 - Super Mario Kart
Udgivet: 1.7.2019 -
16 - Sega Rally Championship
Udgivet: 7.6.2019 -
Soundbite: Henk Rogers on randomness and dilemmas in Tetris
Udgivet: 5.6.2019 -
15 - The Boss Button
Udgivet: 16.5.2019 -
14 - Lode Runner
Udgivet: 30.4.2019 -
Soundbite: Scott Kim shares a few secrets of puzzle design
Udgivet: 11.2.2019 -
Bonus: Game devs on the impact of the original Mac
Udgivet: 1.2.2019 -
Episode 13 - Girl Games, Inc.
Udgivet: 23.11.2018 -
Episode 12 - Microsoft Games
Udgivet: 31.10.2018 -
Soundbite: Spotting "the magic" (Jon Kimmich, ex-Microsoft Games)
Udgivet: 31.8.2018 -
Episode 11 - Bomberman
Udgivet: 19.7.2018 -
Episode 10 - Dogz
Udgivet: 13.6.2018 -
Episode 9 - Midwinter
Udgivet: 27.3.2018 -
Episode 8 - The Tomb Raider grid (part 2)
Udgivet: 18.2.2018 -
Episode 7 - The Tomb Raider Grid (part 1)
Udgivet: 22.12.2017 -
Episode 6 - ROM Hack
Udgivet: 11.11.2017 -
[Soundbite] Mark Ferrari on gatekeepers and a cancelled X-Men game
Udgivet: 3.11.2017 -
Episode 5 - FIFA 3DO
Udgivet: 23.10.2017 -
Episode 4 - Bug Salad
Udgivet: 14.10.2017 -
Episode 3 - Colour Cycling
Udgivet: 30.9.2017
An award-nominated documentary and narrative audio series about video games and the video game industry — as they were in the past, and how they came to be the way they are today. History doesn't just vanish into the distance behind us; it casts a very long shadow that affects everything that comes after it, and so with The Life and Times of Video Games journalist and historian Richard Moss draws those through lines to tell fascinating stories about the past that link right back to the present.