The Video Game Composer Podcast

En podcast af Tyson Cazier

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55 Episoder

  1. CMFG - Music Enhances the Aesthetic

    Udgivet: 10.5.2022
  2. CMFG - Using Your Music to Give Context

    Udgivet: 19.4.2022
  3. CMFG Propelling Action Foward With Music

    Udgivet: 16.4.2022
  4. Game Developers Conference Post Mortem: a composers take away from GDC

    Udgivet: 5.4.2022
  5. CMFG - Music Heightens Emotions

    Udgivet: 9.3.2022
  6. Network like a pro with Akash Thakkar: How to prepare for GDC and other Game Developer Conferences

    Udgivet: 2.3.2022
  7. Inside the music of Gigasword with Jack Breen

    Udgivet: 28.2.2022
  8. CMFG - Set the mood...with a little music!

    Udgivet: 21.2.2022
  9. CMFG - Music Term of the Day: Diegetic?

    Udgivet: 16.2.2022
  10. CMFG - Tips on developing the scoring language

    Udgivet: 10.2.2022
  11. CMFG - Music Scoring Grammar

    Udgivet: 8.2.2022
  12. CMFG - You Are Already Fluent in the Music Scoring Language

    Udgivet: 3.2.2022
  13. Study Series Intro: Composing Music for Games (CMFG)

    Udgivet: 24.1.2022
  14. Quick Composing Tip: overcoming writers block

    Udgivet: 1.6.2021
  15. Three Production Tips To Immediately Improve Your Music

    Udgivet: 25.5.2021
  16. Staying Organized And On Top Of Your Business

    Udgivet: 18.5.2021
  17. April 2021 Business Report plus Special Announcement

    Udgivet: 10.5.2021
  18. Interview with Chance Thomas: Composer for DOTA 2 and Lord of the Rings Online

    Udgivet: 3.5.2021
  19. How much to charge as a composer and why you should charge for your services

    Udgivet: 26.4.2021
  20. Not Enough Money, Not Enough Time

    Udgivet: 19.4.2021

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The Video Game Composer Podcast aims to aid you on your journey to become a full-time video game composer through sharing tips and strategies along with successes and failures from my own life.

Visit the podcast's native language site