They Create Worlds

En podcast af Alex Smith, and Jeffrey Daum

Kategorier:

220 Episoder

  1. The Great Video Game Crash Part 2

    Udgivet: 15.6.2016
  2. The Great Video Game Crash Part 1

    Udgivet: 1.6.2016
  3. The British 8-Bit Computer Market: Software

    Udgivet: 15.5.2016
  4. The British 8-Bit Computer Market: Hardware

    Udgivet: 1.5.2016
  5. Early Computer Game Platforms: The Trinity, and The Disciples

    Udgivet: 15.4.2016
  6. The Story of Chuck E Cheese

    Udgivet: 1.4.2016
  7. Nintendo: Playing with Power

    Udgivet: 15.3.2016
  8. History of Acclaim - "The Fall"

    Udgivet: 1.3.2016
  9. History of Acclaim - "The Rise"

    Udgivet: 15.2.2016
  10. The Genesis of JRPGs

    Udgivet: 1.2.2016
  11. History of Mediagenic Part II

    Udgivet: 15.1.2016
  12. History of Mediagenic Part I

    Udgivet: 1.1.2016
  13. Birth of the Japanese Game Center

    Udgivet: 15.12.2015
  14. History of the Arcade

    Udgivet: 1.12.2015
  15. The Early History of Electronic Arts 

    Udgivet: 15.11.2015
  16. The Untold History of Sega

    Udgivet: 1.11.2015
  17. A Tale of Cycles

    Udgivet: 15.10.2015
  18. What makes an industry?

    Udgivet: 1.10.2015
  19. You talked to whom?

    Udgivet: 15.9.2015
  20. All I can do is ask why?

    Udgivet: 1.9.2015

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Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!

Visit the podcast's native language site