They Create Worlds
En podcast af Alex Smith, and Jeffrey Daum
Kategorier:
220 Episoder
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The Great Video Game Crash Part 2
Udgivet: 15.6.2016 -
The Great Video Game Crash Part 1
Udgivet: 1.6.2016 -
The British 8-Bit Computer Market: Software
Udgivet: 15.5.2016 -
The British 8-Bit Computer Market: Hardware
Udgivet: 1.5.2016 -
Early Computer Game Platforms: The Trinity, and The Disciples
Udgivet: 15.4.2016 -
The Story of Chuck E Cheese
Udgivet: 1.4.2016 -
Nintendo: Playing with Power
Udgivet: 15.3.2016 -
History of Acclaim - "The Fall"
Udgivet: 1.3.2016 -
History of Acclaim - "The Rise"
Udgivet: 15.2.2016 -
The Genesis of JRPGs
Udgivet: 1.2.2016 -
History of Mediagenic Part II
Udgivet: 15.1.2016 -
History of Mediagenic Part I
Udgivet: 1.1.2016 -
Birth of the Japanese Game Center
Udgivet: 15.12.2015 -
History of the Arcade
Udgivet: 1.12.2015 -
The Early History of Electronic Arts
Udgivet: 15.11.2015 -
The Untold History of Sega
Udgivet: 1.11.2015 -
A Tale of Cycles
Udgivet: 15.10.2015 -
What makes an industry?
Udgivet: 1.10.2015 -
You talked to whom?
Udgivet: 15.9.2015 -
All I can do is ask why?
Udgivet: 1.9.2015
Love of the worlds created by video game designers and personalities drives Alex Smith & Jeffrey Daum (history, law, CS degrees) to provide a scholarly yet light-hearted discussion of how arcade, home console, and PC games merged into a Video Game Industry. Emphasis is on the combination of business and creative elements needed for financial success. Interviews of Atari, EA, Activision, & other execs with detailed source evaluations produce the insights you hear in these 122+ hours!