423 Episoder

  1. Pixel 2 Paper: Quake 1 Part 1 – Retrospective

    Udgivet: 21.11.2021
  2. Episode 187: Red Markets – Cooper County War campaign post-mortem

    Udgivet: 7.11.2021
  3. RPPR After Hours Bonus Episode: The Created

    Udgivet: 22.10.2021
  4. Interview with Pete Petrusha on Chew the RPG

    Udgivet: 15.10.2021
  5. Episode 186: Wiretapping and Labor Organizing – Scenario Workshop

    Udgivet: 22.9.2021
  6. Preview of After Hours Episode 74: Ninjas and Superspies Part 1

    Udgivet: 10.9.2021
  7. Episode 185: Long Term Gaming Groups

    Udgivet: 25.8.2021
  8. After Hours: Judge’s Guild: Inferno – Part 1

    Udgivet: 6.7.2021
  9. RPPR Episode 184: Vtubers and Tabletop RPGs in Japan

    Udgivet: 21.6.2021
  10. Game Designer Workshop: Caleb Stokes on Fae’s Anatomy

    Udgivet: 28.5.2021
  11. Ludonarrative Dissidents: Apocalypse World – Episode 0

    Udgivet: 19.5.2021
  12. Game Designer Workshop: Jeff Barber on Blue Planet Recontact

    Udgivet: 13.4.2021
  13. RPPR Episode 183: Delta Green Impossible Landscapes and Dead Channels

    Udgivet: 26.2.2021
  14. RPPR Episode 182: One Page Games

    Udgivet: 15.1.2021
  15. RPPR Episode 181: Now 5e Compatible! (Or not)

    Udgivet: 30.11.2020
  16. RPPR After Hours: The Road to Rio and Terry the Mutazoid

    Udgivet: 26.10.2020
  17. RPPR Episode 180: Deep Red and Interpreting Clues

    Udgivet: 9.10.2020
  18. Game Designer Workshop: Slingstone and Night Clerk Zine

    Udgivet: 24.8.2020
  19. RPPR Episode 179: Blades in the Dark

    Udgivet: 4.8.2020
  20. RPPR Episode 178: Heists 101

    Udgivet: 29.6.2020

3 / 22

Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

Visit the podcast's native language site